Author |
Message |
Search found 136 matches |
Posted: |
Mon Oct 17, 2011 7:14 am |
Forum: |
Support |
Subject: |
Shader error |
creamola
Replies: 3
Views: 5182 |
Since you're on windows 7, you might be able to mess around some with compatibility options and get a better result.
This is a longshot for sure, but seeing how many other weird errors you tend to ge ... |
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Posted: |
Sun Oct 02, 2011 9:27 pm |
Forum: |
Support |
Subject: |
Shader error |
creamola
Replies: 3
Views: 5182 |
Apologies for not monitoring this place lately. I will be forward your error to Coorn and he will hopefully be able to bring an answer. |
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Posted: |
Mon Feb 14, 2011 8:39 pm |
Forum: |
Support |
Subject: |
linear gravity maps help |
creamola
Replies: 3
Views: 4380 |
No idea why shadows wouldn't be working on linear maps, but if they aren't, it's quite likely not something you would be able to fix by yourself. I'll see if I can find out the reason behind the shado ... |
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Posted: |
Sat Feb 05, 2011 10:44 pm |
Forum: |
Support |
Subject: |
CI crash on my made map |
creamola
Replies: 12
Views: 10337 |
If someone were to take up on this project some time in the future then yes, it would probably be fixed. Don't have your hopes up though, it doesn't seem like it will happen in the next couple of year ... |
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Posted: |
Sat Feb 05, 2011 10:43 pm |
Forum: |
Support |
Subject: |
linear gravity maps help |
creamola
Replies: 3
Views: 4380 |
Not sure what you mean by shadows. Shadows are calculated during rendering and isn't something stored in a file.
Also I believe fog is disabled on linear maps because there's only support for spher ... |
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Posted: |
Sun Jan 23, 2011 1:07 pm |
Forum: |
Ideas and Suggestions |
Subject: |
Source Code release |
creamola
Replies: 2
Views: 4618 |
Hi
You are correct that the last release was quite some time ago. None of us who participated in developing this game has had the time to do any further work on this project.
We've thought about a ... |
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Posted: |
Mon Jan 17, 2011 2:30 pm |
Forum: |
Support |
Subject: |
CI crash on my made map |
creamola
Replies: 12
Views: 10337 |
Yes he is and I spoke to him yesterday.
Unfortunately he's busy with other projects and does not have the time to go through the code of this game in order to find this memory bug so it looks like we ... |
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Posted: |
Sun Jan 16, 2011 9:58 pm |
Forum: |
Support |
Subject: |
Reporting bugs (read before posting) |
creamola
Replies: 2
Views: 4471 |
Please include the error log that should appear in the same folder as the exe.
Preliminary I would guess that your graphics drivers are either not up to date, or your graphics card is too old.
But I ... |
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Posted: |
Sat Dec 11, 2010 11:45 am |
Forum: |
Support |
Subject: |
CI crash on my made map |
creamola
Replies: 12
Views: 10337 |
I see, then it is likely a limitation on how much space the terrain is allowed to take in the computer memory while the game is running. (The map itself temporarily grows when you add terrain while pl ... |
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Posted: |
Fri Dec 10, 2010 7:13 pm |
Forum: |
Support |
Subject: |
CI crash on my made map |
creamola
Replies: 12
Views: 10337 |
Alright, that link worked better.
I'm receiving the same error as you so it's not something caused by your computer.
I notice your .vo2 file is very large, as much as 10 times larger than any of ... |
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Posted: |
Tue Dec 07, 2010 10:02 pm |
Forum: |
Support |
Subject: |
CI crash on my made map |
creamola
Replies: 12
Views: 10337 |
hmm, I am unable to open the archive you uploaded. It says the archive is damaged. I tried redownloading it but get the same thing, it probably got corrupt while you were uploading it.
Also, when y ... |
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Posted: |
Sat Dec 04, 2010 4:50 pm |
Forum: |
Support |
Subject: |
CI crash on my made map |
creamola
Replies: 12
Views: 10337 |
Apologies for the late response.
From the error you gave it seems the game ran out of memory space in the physical RAM when it tried to load it. It's strange to see that error just for loading a m ... |
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Posted: |
Sat Nov 27, 2010 11:26 pm |
Forum: |
Support |
Subject: |
how do have radar in deathmatch? |
creamola
Replies: 1
Views: 2926 |
The radar currently only shows your teammates, your home base and the crystal position. None of these are present in deathmatch as you don't have any teammates and there's no crystal, so the radar wou ... |
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Posted: |
Thu Aug 12, 2010 6:48 pm |
Forum: |
Support |
Subject: |
"game/base/shaders/shadow.shader" did not link suc |
creamola
Replies: 3
Views: 4813 |
Hmm, I see that you do have OpenGL 2.0 support, I assume that's what troubled you before you updated your graphics drivers.
I also assume that you did get the latest drivers available for your card.
... |
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Posted: |
Tue Aug 10, 2010 7:34 pm |
Forum: |
Support |
Subject: |
"game/base/shaders/shadow.shader" did not link suc |
creamola
Replies: 3
Views: 4813 |
Could you post the entire contents of errorlog.txt? It should be containing your computer specs which will help a lot in determining what causes the error. |
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