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<  Maps  ~  Forge commands

creamola
Posted: Sat Jun 07, 2008 6:06 pm Reply with quote
Developer Joined: 04 Apr 2007 Posts: 136 Location: Stockholm, Sweden
These are some console commands that might be useful while using forge mode.

Some commands can only be used by the server
Some commands can be voted for by the client

Voting works by a client using the callVote commands followed by the command


wo_dump
Saves the current map to the CI root folder
Usage: wo_dump "filename" (without the quotes)
Can use: server and client

sg_maxDeformSize
Change the maximum size of the dirt shapes
Usage: sg_maxDeformSize #
where # is a number from 10-1000
Can use: server only

createball
Changes the asteroid into a plain sphere of a specified radius
This is usually used to get a clean start when creating maps
Usage: createball #
where # is a number from 1-50
Can use: server (and client by voting)

noClip
Turns off clipping making players able to fly around and through the world
Usage: noClip
Can use: Server (and client by voting)

blurWorld
Evens out the terrain on the entire asteroid slightly
Similar to using the blur tool but on the whole world at the same time
Usage: blurWorld
Can use: Server (and client by voting)

sg_rules
Change game mode between forge, Crystal Rounds, Death match and Capture The Crystal
This can be used to switch between game modes if you want to check things like the crystal spawn locations
Any changes to the world made will stay when you switch back to forge rules, so make sure that you have saved a copy of your map before playing any of the other game modes.
Usage: sg_rules "rulename"
where rulename is any of the following: f, cr, dm, cc
Can use: Server (and client by voting using "rules" as vote command)


In the options menu you can reach the forge controls which shows extra functions available only in forge mode.

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Daniel Wikell
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Daemon
Posted: Sat Jun 07, 2008 8:24 pm Reply with quote
Joined: 03 Jun 2008 Posts: 27 Location: Guntersville, AL
TYVM Very Happy

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