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<  Support  ~  XP: CI Renderer error

4m
Posted: Sat Nov 22, 2008 9:47 pm Reply with quote
Joined: 22 Nov 2008 Posts: 2
This is what i get upon executing ci.exe:

Celestial Impact Renderer error wrote:

Couldn't bind "glGenerateMipmapEXT" QGL function

You will not be able to run Celestial Impact in client mode


Code:

-----------------------------------
 --------- CI ERROR DUMP ---------
-----------------------------------
Error time: 2008-11-22  21:35:28
Error Msg: Couldn't bind "glGenerateMipmapEXT" QGL function

You will not be able to run Celestial Impact in client mode

Engine Version: 1.10b

OpenGL Extensions:

-----------------------------------

=========================== CONSOLE ===========================
-------- Celestial Impact v1.10b --------
Build: WIN32-IA-32-RELEASE Jun  6 2008 17:21:41
Starting Celestial Impact at: 2008-11-22 21:35:14
Command line: ""
Get system info...
    CPU: 1 GenuineIntel 1729 MHz with MMX & SSE
    Mem: 1023 MB Free: 549 MB
    OS: 5.1 Service Pack 3
Startup File System...
Current Path: "D:/games/ci/"
........... Base_Imp ...........
Sys_InitNet: Initialize Network...
Socket version: 2.2
Setup UDP socket...
Sys_InitNet: bind( 14666 ) LOCAL successful
Get computer name...
My computer name: OUNS
MY IP: 192.168.2.33
My Port: 14666
Sys_InitNet: Initialized network successful
Net_Init: sizeof( netPipe_t ) == 14036
Net_Init: Network up and running (my qport: 18382)
Loading pack files...
Loaded "game.pack" (cs: 9E4D3A2E) (1206 files)
Loaded "game1.pack" (cs: 0E24B87C) (69 files)
Loaded 2 packs in 46 ms
Loading Game Module: "game"...
Loaded GAME "Celestial Impact" version: 1.10b
........... Base_Imp Done ...........
........... Base_Init ...........
Game Module says HELLO!
Game module build time: Jun  6 2008 17:21:26
Resolved master address 74.52.14.2:15666
........... Base_Init Done (107 msec) ...........
CL_Init: Starting up client...
Sys_GetUserID: Loaded user id 0 from Win32 register
....................... R_Init .......................
dest_t = 28 light_t = 672 surfaces_t = 188
Loaded opengl32.dll successfully
Setup fullscreen mode successful
Window created successful (800*600)
Setup pixel format successful (color: 32 z: 24 stencil: 8)
Initializing WGL...
Created WGL context successful
WGL is up and running
Display mode successful (800*600*32 z: 24 stencil: 8 full: 1)
Initializing OpenGL...
OpenGL2.0 check successful
Could not find glActiveStencilFaceEXT, use 2 pass shadow mode
========================= CONSOLE END =========================



Another minor issue regarding the forum:
The checkmark box checkmark color is almost white in Opera, making it hard to see.
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coorn
Posted: Sun Nov 23, 2008 12:46 am Reply with quote
Developer Joined: 23 Jun 2007 Posts: 23 Location: Stockholm, Sweden
Are you sure you have the latest graphics drivers?

What graphics card to you have?

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Henning Tegen
Lead programmer, Celestial Impact
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4m
Posted: Sun Nov 23, 2008 9:42 am Reply with quote
Joined: 22 Nov 2008 Posts: 2
i have an Acer Aspire 5500 laptop with ATI Mobility Radeon X700. The latest X700 driver from ATI doesn't apply in my case, because it's not compatible with the notebook. i would have to get it from Acer, but they don't have it.
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Dracus
Posted: Mon Nov 24, 2008 11:41 pm Reply with quote
Site Admin Joined: 03 Apr 2007 Posts: 54 Location: Stockholm, Sweden
I can only point to http://www.driverheaven.net/modtool.php as I did in:
http://forum.celestialimpact.com/viewtopic.php?t=54
Had also problem with Mobility drivers.

And as I said there, that is not supported by any company, read the instructions carefully and make sure you know what you are doing.

Good luck.

_________________
Daniel Carlsson
Concept and 3D artist
Celestial Impact
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